Forzathon is just another avenue of post-launch content service that Forza Horizon 4 Credits players are going to have the ability to enjoy, in a large open world that's going to keep drawing you back in. It's easily the most ambitious Horizon title nonetheless, and when it all comes together it is shaping up to be a game worth playing for months and years to come.
I've always been a huge fan of racing and driving games, all of the way back to the early PlayStation 1 if games like Gran Turismo, Porsche Challenge and Colin McRae Rally really captivated my love for the genre.
I've been really eager for it for some time, not least since, finally, there's a contemporary driving simulation game set in the uk. For some reason, my country seems to have very little love from the AAA gaming space, with the majority of games being set at the fantastic old US of A, or occasionally Australia or other idyllic settings. Why do you wish to come to little Britain, after all?
Well, it's proven to be a smart choice in my humble view. The game is set largely in Scotland and a number of northern England in the map contained in the demonstration, and honestly you couldn't pick a beautiful location to decide on a match such as this in my eyes. It is some of the most breath-taking scenery you could ever visit, and beautifully represented here.
We start in Autumn having a race through quiet country roads and woodland regions, passing small villages and areas, this eases you into the demo and lets you become accustomed to the controls.
Before long, you're thrust into the middle's of winter, in which driving a larger vehicle more appropriate to freezing conditions means you are now having to take much more care of your driving technique, it really highlights well the difference in physics between driving in ordinary conditions, and driving in the wet, on ice, or in other extreme weather. Observing the winter, you are then (obviously ) racing at the spring, this time in a rally car type situation being flanked by lots of dirt bikes.