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There's absolutely no need to Maplestory 2 Mesos

Posted by rsgoldfast in Business on September 21st, 2018

Presently, I have suggested this change and that I got tell it's going to be getting more pay2win. In my opinions, I've solid and valid arguments why there's a need to modify this.Right today, for unfunded and ordinary players, there's absolutely no need to Maplestory 2 Mesos change damage cap. But for higher fund players, it's a different story. Most players claim its getting pay2win. It is true we need a few funds in order killing cRA bosses and especially Chaos vellum. Lotus and Dorothy need a lot more funds, these two bosses are the perfect example of becoming pay2win bosses, vellum is close. Allow me to explain why.

You need absurd amount of% discount enemy defense lines on most courses and it needs decent% supervisor and percent ATT potentials. From my experience, working on weapon, both sub and logo are just good enough to block with nx for these stats. The remainder of equips could be improved with great scrolling and using epic and special lines. At this time, you have to locate people with similar capital, regardless of classes. Of course, the course must possess some DPS.

If I do not count Lotus, Dorothy and Chaos Vellum, all the remainder of bosses do not require CashShop cubes if you're blessed to possess most equips to Maple M Mesos Particular with in-game cubes. As it's pretty simple to be financed sufficient to kill in full party. This game is not called SoloStory after all. This game is pay2win for people that want play this sport seriously, hooked on cope highest damage in solo and game everything, or almost! There are only a little number of people doing cap harm on decent HPS (#lines per second) characters.

If folks start playing with this game, they take any course they want, but if some of these feel a need to change main character afterwards, because of rather low HPS and may afford a greater funds, they must purchase platinum scisors of karma to buy Maplestory 2 Items transfer equips, which is very costly. Plus the cost to finance a brand new character.With this present damage cap, there is almost no purpose of choosing a top class in DPM chart, due to the lack of average lines per second. So, this current damage cap partly kills the objective of the DPM graph.

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