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Maple has a great deal of events in Maple Story Mesos
Maple has a great deal of events in Maple Story Mesos which you do some replicated task for "a opportunity to have" something good. We had it in the past together with the Dark Lords of Doom, also at a slightly different way with all the Madhouse occasion (not a random reward however arbitrary features in the maze). It is extremely frustrating to do such events diligently each and every single day, and wind up with nothing rewarding. We Maplers are used to grinding for all, but grinding for nothing is torture. My proposal is that these events need to be made in such a way that if you do them to the best of your skill, you are guaranteed a fantastic reward. There are several ways to do this: Simply give the reward out after several unsuccessful attempts. By way of example, Cassandra should provide you the chair (rather than a candy) when you have tried long enough. For another example, for the Hunter's Club, when you finish your 150th race, Shimo should inform you, "Wow, you are great at this! For cheap Maplestory 2 Mesos that, I will allow you to choose among my treasures," and allow you to decide on a single item. Give some kind of token for every completed job, and allow purchasing any of the rewards (in a special shop) if you've gathered enough tokens. This may be refined into giving not just one token, but some of them, depending on how mean RNG was to you. For example, for the Hunter's Club, each Rabbit item comes with 4 "disappointment coins", Dogs come with two, Hogs with 1, and anything greater than that gives no coins at all. Increase the likelihood of finding the reward with every unsuccessful attempt, until you are certain to get the good rewards on the previous day in case you did the occasion every day and haven't gotten them yet.
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